What Do You Look

What Do You Look
My Char

Jumat, 25 Maret 2011

Temper Master

hye all...since the server wiped out..all the topics and guides was gone..and i think there is many new players around..(i think) and behalf of the new players,ill make a guide for Temper Master....
(Since this is my first guide...i dont think it will look nice..,im not really that creative lolz)
The path i suggest u take is~>
Rouge(elf)-level 1-19
Ruffian-lvl 20-39
Scout(elf only)-lvl 40-74
Treasure Hunter-lvl 75-104
Temper Master(elf only)-lvl 105-125

PUT ALL THE STATS TO STR 
http://static.kaskus.us/images/smilies/sumbangan/14.gif

The skills that u must take is..
lvl 1-19(Rouge)
Active skills:
max Dusk Slashing (lvl 5)

Buffs:
max Zephyr (lvl 1)

Passives:
max Blindside' (lvl 1)
max Death sign (lvl 1)
max Light evasion (lvl 2)
max Dagger Training (lvl 5)

(U can max all this at lvl 16)

lvl 20-39(Ruffian)
Active skills:
max Dusk Slashing (lvl 10)
max Wind Breaking (lvl 5)

Buffs and self buffs:
max Zephyr (lvl 2)
max Detect hole (lvl 2)

Passives:
max Blindside'(lvl 2)
max Light evasion (lvl 4)
max Dagger Training (lvl 10)
max Diabolic Instinct (lvl 2)
max Shadow Instinct (lvl 2)

(U can max all this at lvl 36)

lvl 40-74(Scout)
Active Skills:
Dusk Slashing>Rapid Slashing(i recommend u just keep this skill at lvl 1...lvl 1 rapid slashing=lvl 11 dusk slashing)

Buffs and Self buffs:
max Zephyr (lvl 3)
max Side Step (lvl 4)
max Whispering Wind (lvl 4)
max Fatal Touch (lvl 2)

Passives:
max Blindside (lvl 3)
max Death Sign (lvl 3)
max Light Evasion (lvl 5)
max Shadow Inctinct (lvl 3)
max Diabolic Instinct (lvl 3)

(U can max this at lvl 47) (eherm...maybe ur puzzled..but beleive it)

lvl 75-104(Treasure Hunter)
Active Skills:
max Hunters Blast (lvl 15)
max Hunters Smoke (lvl 5)
max Shield Boomerang (lvl 20)
learn Stealth (lvl 1,but dont learn it if u already have a Kynee)

Buffs and self buffs:
max Zephyr (lvl 6)
max Detect Hole (lvl 6)
max Extortion (lvl 2)

Passives:
max Blindside (lvl 6)
max Light evasion (lvl 9)
max Dagger Training (lvl 20)
max Shadow Instinct (lvl 6)
max Diabolic Instinct (lvl 5)

(U can max this at lvl 96)

at last, lvl 105-125 (Temper Master) (This is a Dual Wielding Temper Master guide,so i suggest u keep 1 skill reset scroll)
RESKILL

Active Skills:
max Illusion Attack (lvl 25)
max Shield Boomerang (lvl 20)
max Hunter Blast (lvl 15)
max Hunter Smoke (lvl 5)
max Casting Foil (lvl 4)

Buffs and Self buffs:
max Zephyr (lvl 7)
max Side Step (lvl 8)
max Detect Hole (lvl 6)
max Extortion (lvl 2)
max Fatal Touch ( lvl 6)
max Whispering Wind (lvl 8)
max Whispering Fire (lvl 8)
max Whispering Steps (lvl 2)
max Whispering Stream (lvl 4)

Passives:
max Dual Wield Expertise (lvl 5)
max Dagger Training (lvl 20)
max Shadow Instinct (lvl 6)
max Diabolic Instinct ( lvl 6)
max Blindside (lvl 7)
max Death Sign (lvl 7)
max Light Evasion (lvl 9)

(U can max this at around lvl 119)

Since u cant max them all at lvl 105(at lvl 105,u will have 1456 SP)..i suggest u take max the dual wield expertise first and other dagger passives..after all the dagger passives is maxed..take the hunters blast and shield boomerang skill first..thats ur main skill....

The Place to lvling:
lvl 1-20-gate of alker,zakandia outpost
lvl 20-40-Tarintus,Moonblind forest,moonblind swamp
lvl 40-60-red orc outpost,howling ravine,howling cave 1f
lvl 60-80-howling cave 1f and 2f is enough to grind u until lvl 87,beleive me
lvl 85-90-ghost tree swamp,go 7 o'clock direction,ull find the lvl 9x mobs
lvl 90-95=same place like above..
lvl 95-100-same place like above,nera harbor
lvl 100-110-nera harbor,graveyard of the knight of nera
lvl 110-120=graveyards of the knights of nera
lvl 120-125-graveyards of the knights of nera

Sword Master

I made this so when new players want to be a Sword Master they can view the guide here and if I recall there isn't any Sword Master guide yet. Oh and by the way, Human can be Sword Master too but this one is for Elf path and not Human path :P. Ok here we go!

Warning! This guide only work for any Luna server which the server file isn't being fixed yet. I do not guarantee if Dual Wielding(able to use shield skill without shield) doesn't work on the server you play whether if its official or non official. Use at own risk.

Q. What path should I go for?

A. These are the path that you need to go :

Level 1-20 Fighter > level 20-40 Warrior > level 40-75 Infantryman > level 75-105 Rune Knight > level 105 Sword Master.

Q. Infantryman?? Is it good to go Infantryman instead of Swordsman? and if I follow this path what skills should I go for?

A. Yes, although your only going to lose 90 crit on passive, but you can counter it with crit slime anyway. As for skills here what you need :

Fighter job(level 1-20)
1. Max Fighter Heart.
2. Max Crash Blow.
3. Max Uppercut.
4. Max 2H Training.
5a. Max Sword Training.

Note : Yes you are going to be 2H user until you enter Sword Master level.

Warrior job(level 20-40)
1. Max Risk Taker.
2. Max Fighter Heart.
3. Max Warrior Form.
4. Max Wheel Wind.
5. Max Crash Blow.
6. Max 2H Training.
7a. Max Sword Training.

Note: Crash Blow and Wheel Wind are going to be your main attack, feel free to spend other sp on other skills if you want.

Infantryman job(level 40-75)
1. Level 1 Attract Circle.
2. Max Blessing Guard.
3. Max Troopership.
4. Max Enchanced HP.

Note: Yes I know this is going to be a very difficult path to level since Infantryman doesn't offer much attack skills and mostly based on defend. But trust me its worth to get Infantryman as it will benefit you later in Sword Master level. If you found this path are so troublesome, you can go for Swordsman but later on Sword Master level you will miss few useful skills provided in Infantryman. You can spend the extra sp gained here on other skills you see fit, or save it for next job which is Rune Knight.

Rune Knight job(level 75-105)
1. Max all aura's.
2. Max Burning Crash.
3. Max Earthquake.
4. Max Sword Storm.
5. Max Rune Impact.
6. Max Sword Training.
7. Max Spirit Sword.

Note: Woot! finally some attack skills, yes since you are 2H user so there are few new offense skills available for you. At this point you able to tank enough monsters and also damage them while waiting date dungeon to be reset.

Sword Master job(level 105)
1. Max Sonic Boom.
2. Max Dual Sonic Boom.
3. Max Blunt Shield.
4. Max Rune Impact.
5. Max Fighter Heart.
6. Max Warrior Form.
7. Max Dual Wield Expertise.
8. Max Dual Wield Training.
9. Max Dual Weapon Accuracy.
10. Max Blessing Guard.
11. Max Troopership.
12. Max Risk Taker.
13. Max Shield Barrier(optional).
14. Max Sword Storm(optional for AoE leveling).
15. Max Sword Spin(optional for AoE leveling).
16. Max all aura's
17. Max Spirit Sword.
18. Max Sword Training.
19. Max Heavy Armor Expertise.
20. Max Enchanced HP (optional).
21. Max Heavy Weapon Accuracy.

Note: Congratulation on achieving Sword Master path. Yes as soon as you enter Sword Master you must use the skill reset. After that get all the skills I mention above. If you can't raise all to max, get the Sonic Boom, Rune Impact and other passive mention above.

Q. Does shield skills work with Dual Wielding?

A. Yes it does. That is why I provide the Infantryman path since you will get 2 stun skills at Sword Master level as well as Shield Barrier.

Q. What gear do you prefer for me to use and what are the stat build?

A. I recommended the Holy Iron Chain Knight gear since its an Heavy Armor gear so your defense would be boost nicely due to Heavy Armor Expertise. The stat build should be full STR on Sword Master path.

Q. What are the leveling spots you recommended?

A.The leveling spot are like this :

Level 20-40 = Tarintus, Moon Blind Forest.

Level 40-75 = Way to Howling Ravine, Howling Ravine, Howling Cave 1F/2F

Level 75-105 = Howling Cave 2F, Ghost Swamp Valley, Naila Harbor.

Note: You need to do date dungeon as well.

Q. Which npc should I talk to for the job change?

A. Here are the npc list for job change:

1. Warrior : Wiff in Alker Harbor.
2. Infantryman : Wiff in Alker Harbor.
3. Rune Knight : Celerian in Alker Harbor.
4. Sword Master : Cindamook in Naila Village.

Q. Can I pvp/pve well in Sword Master if I follow this path?

A. Yes, as for PVP, you are able to rune impact the target and follow up another stun skill with Blunt Shield. This would result a stun locking thus bully your opponent until he or she fed up. lol . As for PVE yes you should able to solo boss easily due to stun lock and for monster, you need to get Sword Storm and Sword Spin as your AoE skills.

Soul Arbiter

Heres the Path:

Elf
Mage > Wizard > Sorcerer > Bishop > Soul Arbiter



o Cleric : +15 Vitality +6% MP
o Wizard : +9% Magic Attack +10% Casting Speed

Change Job Map Location:

o Wizard - Alker Harbor
o Sorcerer - Alker Harbor
o Bishop - Luna
o Soul Arbiter - Naila Village

Stats:

Put all the stats to Intelligence

Mage Level 1-19:

Active Skills:

o Fire Ball - Single Targeted Offensive skill
o Intelligence - Buff Skill that can be Buff to others

Passive Skills:

o Spell Barrier [Max]
o Robe Armor Expertise [Optional]

Wizard Level 20-39:

Active Skills:

o Fire Ball [Max]
o Wind Spike [Max]
o Wizardy [Max]
o Bloodstream [Optional, if you find your lack in MP]
o Intelligence [Max]
o Wisdom [Max]

Passive Skills:

o Spell Craft [Max]
o Spell Barrier [Max]
o Robe Armor Expertise [Optional]

Sorcerer Level 40-74:

Active Skills:

o Fire Ball [Remain Level 10]
o Wind Spike [Max]
o Blizzard [Max]
o Fire Blast [Max]
o Wizardy [Max]
o Bloodstream [Optional, if you find your lack in MP]
o Intelligence [Max]
o Wisdom [Max]

Passive Skills:

o Spell Craft [Max]
o Spell Barrier [Max]
o Robe Armor Expertise [Optional]

Bishop Level 74-104:

Active Skills:

o Fast Heal [Level 1 is enough]
o Fire Ball [Remain Level 10]
o Holy Strike > Divine Sword [Max]
o Wind Spike [Max]
o Blizzard [Max]
o Fire Blast [Max]
o Wizardy [Max]
o Bloodstream [Optional, if you find your lack in MP]
o Intelligence [Max]
o Wisdom [Max]
o Shrewd Spell [Max]
o Shield [Max]
o Holy Barrier [Max]
o Bless Mind [Remain Level 5]
o Bless Wind [Remain Level 5]
o Mind Barrier [Remain Level 5]
o Angelic Touch > Angelic Breath [Max]

Passive Skills:

o Spell Craft [Max]
o Spell Barrier [Max]
o Robe Armor Expertise [Optional]
o Enhanced HP [Max]

Important:

You need to reset your skill once you change into Soul Arbiter.*

Soul Arbiter 105-125:

*Note: Your SP is not enough to max some skill at Level 105 so i recommend to follow this skills, then decide where to put your extra SP every level up.*

*Note: No AoE's, but don't worry, your a fast killer because of high damage and fast cool downs.*

Active Skills:

o Fast Heal [Level 1 is enough]
o Holy Strike > Divine Sword [Max]
o Soul Spear [Max]
o Holy Uppercut [Remain Level 15]
o Wizardy [Max]
o Orpheus's Poem [Max]
o Nature's Shield [Max]
o Nature's Mind [Max]
o Twinkle Magic [Level 5]
o Armor Link [Level 5]
o Beholder [Optional but i prefer Level 5]
o Intelligence [Max]
o Wisdom [Level 5]
o Fortunate Magic [Level 3]
o Bless Vital [Level 5]
o Shrewd Spell [Max]
o Shield [Max]
o Holy Barrier [Max]
o Bless Mind [Remain Level 5]
o Bless Wind [Remain Level 5]
o Mind Barrier [Remain Level 5]

Passive Skills:

o Spell Craft [Max]
o Spell Barrier [Max]
o Light Armor Expertise [Level 10]
o Enhanced HP [Level 10]
o Witch Craft [Max]

Important:

When you reach Level 125, you need to reset your skill again and follow this skills.

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Active Skills:

o Fast Heal [Level 1 is enough]
o Soul Spear [Max]
o Mana Burn [Level 8]
o Holy Earthquake [Max]
o Wizardy [Max]
o Twinlke Magic [Level 5]
o Armor Link [Max]
o Nature's Shield [Max]
o Nature's Mind [Max]
o Orpheus's Poem [Max]
o Beholder [Optional but i prefer Level 5]
o Intelligence [Max]
o Wisdom [Level 5]
o Fortunate Magic [Level 3]
o Bless Vital [Max]
o Shrewd Spell [Max]
o Shield [Max]
o Holy Barrier [Max]
o Bless Mind [Level 5]
o Bless Wind [Level 5]
o Mind Barrier [Level 5]
o Angelic Touch > Angelic Breath [Max]

Passive Skills:

o Spell Craft [Max]
o Spell Barrier [Max]
o Robe Armor Expertise [Level 20]
o Light Armor Expertise [Optional]
o Enhanced HP [Level 23]
o Witch Craft [Max]

Equipments:

Level 1-75:

You can buy Robes in the NPC's or if you want more stats, you can craft and upgrade it until +7.

You can buy the following Robes at:

o Level 1-20: Alker Harbor
o Level 25-50: Zakandia
o Level 55-75: Naila Village

Weapons to be Use:

*Note: I prefer Wands so you can use Shield for more defense, and most of the skills are usable only by wands or staff.*

o Arcwand : Level 33 Wand
o Holy Ove : Level 51 Wand
o Wizardly Wand : Level 63 Wand
o Zukini's Death Wand : Level 64 Wand

Level 80-104:

Equipments, i highly recommend Corrupted Set and Yoma's Circlet. You can use it until Level 104, or if you cant afford, just craft a Robe Set w/ Intelligence or Vitality crafted stats.

Weapons to be Use:

o Power of Lotus : Level 83 Wand.

Level 105+

*Note: If you can't train properly with robe set, you can still use light set for more Defense.*

o Faust Robe : must be 20+ Int Philo w/ 30+ Vit Reinforce
o Faust Boots : must be 20+ Int Crafted Stats and must be 20+ Int Philo w/ 25 Vit Reinforce
o Secret Formula Gloves : must be 20+ Int Philo w/ 30+ Int Reinforce
o Secret Formula Necklace : must be 20+ Int Philo w/ 600+ HP Reinforce
o Hathor Rings : must be 20+Int Philo w/ 500+ MP Reinforce
o Gemini / Castor Earing : 18+ Int Philo w/ 500+ MP Reinforce
o Kynee : 20+ Int Philo w/ 30+ Int Reinforce
o Aias's Shield
o Eternal Flame Belt or Belt of Darkness
o Jasmine : 20gp w/ 10 Int 5 Wisdom (can't be traded)

Weapon to be Use:

o Medusa Staff: Int Philo w/ Magic Attack Reinforce
o Power of Lotus: Int Philo w/ Magic Attack Reinforce

Costumes:

I recommend any Mage costumes +700hp, Shini Gloves +500hp, Any shoes w/ +2vit, Skelly Mask, Hellenopolis Cape, 3%int Headband, Int Glasses. But its still up to you if your prefer Fashion.

Tips:

*Note: Soul Spear is burning Opponent's Mana while Mana Burn is decreasing Maximum Mana and also burning Opponent's Mana, so it's a nice advantage for those who got low Mana.*

Stun/Sleep Combo:

Combo: Angelic Breath > wait for the Angelic's CD > Holy Earthquake > Soul Spear > Mana Burn > Repeat

Actually i don't have a Soul Arbiter yet but i'm planning and i' following this guide too. And i can see you can kill your Opponent in just one combo, you can win in any Duel but you need to Handle it Properlly and good Equips Also.

Equips that can boost Magic Attack:

o Alberigs Staff - 5% Magic Attack
o Helm of Pluto - 2% Magic Attack

Pets:

Don't Forget! Pet's can buff, it will help a lot.

Training Map:

o Level 1-15 : Alker Gate
o Level 15-20 : Ruins of Draconian
o Level 20-30 : Zakandia
o Level 30-35 : Moon Blind Forest
o Level 35-40 : Moon Blind Swamp
o Level 40-60 : Howling Ravine
o Level 60-83 : Howling Cave 2nd floor
o Level 83-90 : Valley of Fairy Level 90 to 100
o Level 90-100 : Ghost Tree Swamp
o Level 100-105 : Huge Garden
o Level 105-110 : Naila Harbor
o Level 110-125 : Grave of the Knights

Sniper

hye all....this is the 3rd guide maybe...im going to cr8 guides for all rogue jobs...
Since this job is just a "For u to enjoy" job,this job isnt suitable to be ur main char..
1.Because it needs many money (a little maybe..but economy seems bad at the moment..)
2.Because many ppl quitted their sniper chars..(Bored)

so here is the path that u should follow:
Rogue (lvl 1-19)
Voyager (lvl 20-39)
Archer (lvl 40-74)
Rune Walker(Elves Only) (lvl 75-104)
Sniper (lvl 105-125)

The skills that i suggest u to take is: (NOTE:u will be a bow type hero at lvl 1-104)
Rogue:
Rogue lvl 1-19
Voyager lvl 20-39
Archer lvl 40-74
Rune Walker lvl 75-104
Arch Ranger lvl 105-125

The skills that u must take on the job paths is:
Rouge (lvl 1-19)
Active Skills:
max Power Shot (lvl 5)

Buffs and self buffs:
max Zephyr (lvl 1)

Passives:
max Blindside (lvl 1)
max Death Sign (lvl 1)
max Eagle Eye (lvl 2)
max Light Evasion (lvl 2)
max Bow Training (lvl 5)
max Long Shot (lvl 1)

(U can max all this at lvl 18)

Voyager lvl 20-39
Active skills:
max Power Shot (lvl 10) <~ur main skill until lvl 75

Buffs and Self buffs:
max Zephyr (lvl 2)
max Fatal Touch (lvl 2)

Passives:
max Light Evasion (lvl 4)
max Death Sign (lvl 2)
max Eagle Eye (lvl 4)
max Bow Training (lvl 10)
max Long Shot (lvl 2)

(U can max this at lvl 36)

Archer lvl 40-74
Active Skills:
max Power Shot>Double Shot (lvl 5 Double Shot/lvl 15 Power Shot)

Buffs and Self Buffs:
max Zephyr (lvl 4)
max Fatal Touch (lvl 4)

Passives:
max Light Evasion (lvl 6)
max Long Shot (lvl 5)
max Death Sign (lvl 4)
max Eagle Eye (lvl 6)
max Bow Training (lvl 15)

(U can max this all around lvl 54)

Rune Walker lvl 75-104
Active Skills:
(Remain Double Shot at lvl 5/lvl 15 Power Shot)
max Fire Arrow (lvl 10)
max Illusion Attack (lvl 20)
max Casting Foil (lvl 2)

Buffs and Self Buffs:
max Zephyr (lvl 5)
max Side Step (lvl 6)
max Whispering Wind (lvl 6)
max Whispering Fire (lvl 6)
max Whispering Stream (lvl 2)
max Detect Hole (lvl 4)

Passives:
max Blindside (lvl 5)
max Death Sign (lvl 5)
max Eagle Eye (lvl 7)
max Light Evasion (lvl 7)
max Bow Training (lvl 15)

(U can max this at around lvl 96)
(Make Sure u already have lvl 105 musket b4 u reach lvl 105...i suggest u buy it with 1 puke coz crafting it is almost impossible...[if u have limited money/materials],coz making the molds succes rate only 30%,and the succes rate to craft the musket itself is around 50-60%[i dont remember coz i never crafted my gun b4..i just buy it with 1 puke)

(Use Skill reset Scroll)
Sniper
Attack Skills:
max Standing Shot (lvl 5) [just a normal shooting skill (ur main attack)]
max Kneeling Fire (lvl 5) [a damaging skill that decreases the target's movement speed(single target)]
max Proximity Fire (lvl 5) [a single target skill that stuns the enemy]
max Flash Fire (lvl 5) [a single target skill that stuns the enemy]
max Wild Shot (lvl 5) [ur one and only AoE skill)
max Illusion Attack (lvl 20)

Buffs and Self Buffs:
max Zephyr (lvl 8)
max Side Step (lvl 6)
max Whispering Wind (lvl 6)
max Whispering Fire (lvl 6)
max Whispering Stream (lvl 6)
max Fatal Touch (lvl 8)
max Detect hole (lvl 4)
max Fast Reload (lvl 4)

Passives:
max Death Sign (lvl 8)
max Eagle Eye (lvl 10)
max Light Evasion (lvl 10)
max Blindside (lvl 5)
max Musket Training (lvl 5) [Inreases phy.attack when using gunz]
max Musket Range (lvl 2) [Inreases Range when using gunz]
max Telescopic Musket Scope (lvl 2) [increases range when using gunz]

Surprisingly,all the sniper skills only need 1425 SP to max...so that means u have many SP left when u reach lvl 125,feel free to use those free SP's

The Place to lvling:
lvl 1-20-gate of alker,zakandia outpost
lvl 20-40-Tarintus,Moonblind forest,moonblind swamp
lvl 40-60-red orc outpost,howling ravine,howling cave 1f
lvl 60-80-howling cave 1f and 2f is enough to grind u until lvl 87,beleive me
lvl 85-90-ghost tree swamp,go 7 o'clock direction,ull find the lvl 9x mobs
lvl 90-95=same place like above..
lvl 95-100-same place like above,nera harbor
lvl 100-110-nera harbor,graveyard of the knight of nera
lvl 110-120=graveyards of the knights of nera
lvl 120-125-graveyards of the knights of nera

Reinforce

REINFORCE LIST
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Paladin

This guide was made for the people that wanna be on the Defensive side of work
the path will ALLOW you to recieve 1hit damage from mobs and most likely 1hit damage in PVP depending on your equipment
If you have Question about the path please say it in the forum

Please know that you are gonna be doing alot of work into making the Best tanker out there
you will need high defense and Health to be #1

Ok lets start of with making the Tank guide team


Q.What should be my stat build
A. Go Pure VIT , oh ya and also GO PURE VIT

Q. What should my Stats on my Equipment should have Produce ? Reinforce ? Philosopher ?
A. Produce = Vit . Reinforce = Vit , Philosopher= Vit or Str

Q. What Class should i choose elf or human
A.Hmmm I am gonna keep it short and simple

GO human for higher physical attack
GO Elf for more defense



Q. What job path should I choose??
A.Person i think this is the path you should follow

1.Fighter
2.Guard
3.Infantryman
4.Knight
5.Paladin



Q. Why should i go Knight instead of phalanx ?
A. Reason why you should go Knight instead of phalanx because knights get this skill called Divine Justice that increase your HP recovery rate by alot 300HP every 4 seconds something like that and plus you get a 1% attack bonus and you also get you Solid weapon and Sword Storm (AOE) those 2 skills will allow you to train by yourself

NOTE: That you will need a Training partner and you will need to DD alot if you want to LVL up this tank
You will probably stop needing a DD partner or a training partner when you become a knight


Fighter Job [Level 1-19]

Active skills to max

1.Fighter Heart (if you are human )
2. Burning Rage ( if you are human )
3.Nature shield ( If you are a elf)

Passive skills to max

1.Enhanced HP
2.Mace training
3.Mace protection


Q.Why should i raise 1h / 2h training ?
A. because you are gonna be Pure Tanker right ? you need to rely on your Defense and HP more
Note: If you don't max out any of the skills i provided you you will max them out in your next job advancement


Guard [level 20-39]

Attack :0%
Defense :1%
Accuracy: 0
Critical : 0
Max HP : 1%


Active skills to max

1.Blessing guard
2.Nature shield ( if you are a elf )
3.Fighter Heart ((optional , pretty useful if you have/Don't have a training partner )
4.Blunt shield (optional if you are fighting against bosses and such )
5.Blood leak

Passive skills to max

1.Heavy armor expertise ( important )
2.Enhanced HP
3.Mace training
4.Mace protection


Q. Why shouldn't I max out Shield Training , Bloody sky , Light armor expertise ??
A.Because Shield training is bugged , bloody sky well you are gonna be a pure tank so you really don't need that and light armor expertise lol Heavy armor gives you more defense and more defense = IMPORTANT

Note: if you can't max all the skill from above no problem you can raise them up in your scout path because you are gonna need to raise them up sooner or later so don't worry about it


Infantry [level 40-74]

Attack :0%
Defense :3%
Accuracy: 0
Critical : 0
Max HP : 3%


Active skills to max
1.Attract Circle
2.Blunt shield ( for bossing )
3.Shield Barrier ( to triple your defense and attack )
4.Nature shield ( if you are a elf )
5. Lace ( if you are human )
6. Nature Mind ( if you are a elf )


Note: Do not Raise up Solid Shield because thats a bugged skill and also don't raise up Heal you don't need to raise it if you are tanking , and also don't raise up Holy avenger cause you want to have the max hp you can have if you are tanking

Passive Skills to max

1.Enhanced Hp
2.Heavy armor expertise
3. Mace protection
4.Mace training
5. Blood leak
6.Magic barrier
7.Troopership


Knight [level 75-104]

Attack :1%
Defense :6%
Accuracy: 0
Critical : 0
Max HP : 6%

Active skills to max

1.Solid Weapon
2.Divine Justice
3.Blessing Guard
4.Sword Storm ( good if you are tanking by yourself )
5.Shield Barrier
6.Nature Mind ( if you are elf )
7.Nature Shield ( if you are elf )
8.lace ( if you are a human )
9.Blunt shield ( for bossing in a party)

Passive skills to max

1.Enhanced HP
2.Heavy armor expertise
3.Blood leak
4.Mace training
5.Mace protection
6.Magic barrier
7.Troopership


Note: Sword storm is a good skill to have because you will need it to lvl from 75+ and its one of the main AOE skill and its useful when you have like 10+ mobs on you and you are getting hit with 1's , Solid Weapon , fighter heart and burning rage will increase your physical attack power making you a strong tank well a strong pure vit tanker.

Ok if you had follow my guide right you should have incredible high attack and defense for a tanker and trust me being a tanker is important and if you have the patience , the time , you will be the best tanker ever

NOTE: Have Fun with this guide , if you have any questions , concerns about the guide tell me , and also you might need a skill reset if you did the guide wrong (always have 1 of those)


Paladin [level 105-125]

Attack :1%
Defense :10%
Accuracy: 0
Critical : 0
Max HP : 15%

Active skills to max

1.Attract circle ( Make this lvl 20 , its bugged after lvl 20)
2.Shield Barrier
3.Blessing Guard
4.Burning rage ( if you are human )
5. Lace ( if you are human )
6.Nature shield ( if you are Elf )
7. Nature Mind ( if you are a elf )
8. Divine Justice
9. Solid Weapon
10. Sword Storm
11. Blunt Shield


Passive skills to max
1.Relaxation
2. Magic Barrier
3.Mace protection
4. Mace training
5.Heavy Armor Expertise
6.Blood Leak
7. Enhanced hp
8.Troopership


NOTE: Don't Need to raise up Saint Heal, Invulnerable and Rage Sword. Those are paladin skills that you will not need and they aren't really important skills to raise up and raising them are jut a waste of SP trust me

Q . What are the shield skills I shouldn't raise and why?
A . The skills you shouldn't raise are Shield training, Solid Shield and Iron Shield those skills are bugged like really they are and raising them are pointless and you will be wasting SP


Q.Where should I level from lvl 20 onwards?

A.The leveling spot are:

(you will be DDing most of the time just to let you know )

Level 20-40 = Tarintus, Moon Blind Forest.

Level 40-75 = Mont Blanc Port, Dryed Gazell Fall, howling cave 2f

Level 75-105 = Howling Cave 2F, Ghost Swamp Valley, Naila Harbor.


Q.Who should I talk to for job change?

A.Well here is a list how to change from Guard> Paladin:

1.Guard: Wiff in Alker harbor
2. infantry :Wiff in Alker Harbor
3.Knight: Heromech in Red Orc Outpost
4. Paladin: Sage in Naila Harbor

Magnus

Heres my guide for a Tanker / Support / Stun Lock Magnus.
We all know that Paladin have the most Defense and HP.
But hey?.. Pure Def? But can make the Party Invulnerable,
buff that can adds Stats for the whole Party, and can Stun Lock a Single Target.

Here i present to you, my Guide for my MeatShield Magnus.

Put it all to Vitality (Main Stat to raise)

Path you have to taken up (must be an Elf)

Change Job Location:
Guard - Wiff (Knight's Party) at Alker Harbor
Infantryman - Wiff (Knight's Party) at Alker Harbor
Phalanx - Wiff (Knight's Party) at Alker Harbor
Magnus - Cindamook (Sage) at Naila Village

Skills to Learn:

Lvl 1-20 (Fighter (initial job)

Lvl 5 Windy Slash
Lvl 5 Strike Attack
Lvl 1 Nature's Shield
Lvl 5 Enchant HP
Lvl 5 Mace Protection

Lvl 20-40 (Guard)

Lvl 10 Windy Slash
Lvl 10 Strike Attack
Lvl 5 Blunt Shield
Lvl 2 Blessing Guard
Lvl 2 Nature's Shield
Lvl 10 Enchant HP
Lvl 2 Blood Leak
Lvl 10 Mace Protection
Lvl 10 Heavy Armor Expertise

Lvl 40-75 (Infantryman)

Lvl 15 Cross Slash (Evolved from Windy Slash when Lvl 10)
Lvl 15 Double Strike (Evolved from Strike Attack when Lvl 10)
Lvl 15 Blunt Shield
Lvl 5 Heal
Lvl 10 Attract Circle
Lvl 4 Blessing Guard
Lvl 2 Shield Barrier
Lvl 1 Nature's Mind
Lvl 2 Nature's Shield
Lvl 15 Enchant HP
Lvl 4 Blood Leak
Lvl 5 Magic Barrier
Lvl 2 Troopership
Lvl 15 Mace Protection
Lvl 10 Heavy Armor Expertise

Lvl 75-105 (Phalanx)

Lvl 20 Cross Slash
Lvl 20 Double Strike
Lvl 20 Blunt Shield
Lvl 10 Heal
Lvl 1 Invulnerable
Lvl 10 Attract Circle
Lvl 6 Blessing Guard
Lvl 4 Shield Barrier
Lvl 2 Nature's Mind
Lvl 2 Nature's Shield
Lvl 20 Enchant HP
Lvl 6 Blood Leak
Lvl 2 Relaxation
Lvl 10 Magic Barrier
Lvl 4 Troopership
Lvl 20 Mace Protection
Lvl 20 Heavy Armor Expertise

Lvl 105 (Magnus)

Lvl 25 Cross Slash
Lvl 25 Double Strike
Lvl 20 Rune Impact
Lvl 20 Blunt Shield
Lvl 20 Spirit Sword
Lvl 10 Heal
Lvl 1 Invulnerable
Lvl 10 Attract Circle
Lvl 3 Rampage Aura
Lvl 3 Shield Aura
Lvl 3 Accuracy Aura
Lvl 1 Protection Aura
Lvl 6 Blessing Guard
Lvl 4 Shield Barrier
Lvl 3 Nature's Mind
Lvl 3 Nature's Shield
Lvl 20 Enchant HP
Lvl 6 Blood Leak
Lvl 2 Relaxation
Lvl 10 Magic Barrier
Lvl 4 Troopership
Lvl 20 Mace Protection
Lvl 20 Heavy Armor Expertise